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Insanity FlyFF | Fly for Fun 3D Fantasy MMORPG Private Server

Flyff ( fly for fun ) is one of the most popular free to play MMORPG s available.

Patch Notes 29.6.19

Added the following:
Stickman Full Body Suit(F) KonoSuba Aqua Set (F) KonoSuba Darkness Set (F) KonoSuba Megumin Set (F) CeVIO One Set (F)
Kagamine Rin Set (F) Megurine Luka Set (F) Modern Miku Set (F) Teto Kasane Set (F) Kagamine Len Set (M)
Kaito Set (M) Deadpool Set (M) Mashmellow Set (M) One Punch Man Set (M) Skychord Destroyer Set (M)

Secret Room:-
Reverted last patch Monster changes

Reverted last patch Monster changes (excluding aoe range changes)
Lowered Scroll of Transfer-Awakening Piece price to 1500

Dark Trasia:-
Temporary reverted Mob stats to pre-pve rework until an alternative weapon levelling is area is sorted.

*Forgot to add We do have plans to improove all PvE + rewards however at this time HD is currently prioirty
Fire Mastery: CD reduced 15 to 12 seconds
Meteor Shower: CD reduced 12 to 7 seconds; Range reduced to 3
Elementor Special INT Mastery: 45% PvP -> 60% PvP
Cursed Mind: 8 Second CD -> 6 Seconds
EvA: Aoe range increased 7 -> 8
Lightning Mastery: +300 DEX -> +350 DEX

Explanation: After previous patches, the class felt underwhelming with their damage output.
Due to the lack of an arcanist's utility against a majority of classes, the ratio of the class
had to be made stronger. Lastly, because of the buff ASAL is getting to their cooldown fire mastery
will be buffed to be used more often as well.

Crucio Spell: 40% Projectile Speed -> 20% Projectile Speed

Explanation: The speed of which the bombs reached a target was way too fast for the damage output it produced.

Guard: 30% Magic Defense -> 5%
Swordcross: duration 3 seconds -> 2 seconds
Holy Power: 70% PvP Damage -> 60% PvP Damage
Sneaker: CD 5 -> 7 seconds

Explanation: The ratio of a templar is too high. This meant they didn't need the extra magic resistance to tank mages.
However, because their ratio is already too high, their damage will also be toned down to make them less of a DPS. Swordcross
is being toned down, so other classes don't get to use it as often.

Ultimate Defence: CD -> 20 seconds
Blessing of War: 3% Absorb removed

Explanation: Slayers survivability made them feel more like a tank than a DPS, so they are getting a direct nerf.

Counterattack: Debuffs -500% PvP Damage when stunning target
Pandemonium: Damage increased 1.2x
Hit of Penya: CD reduced 10 -> 8 seconds; Scaling 1.1x
Dark Illusion: CD 23 -> 24 seconds; duration 6 -> 5 seconds; -40% PVP -> +50% PvP Absorb
Vital Stab: Scaling .75x
Harlequin Greeting: Scaling .7x

Explanation: Harlequins have been plagued with the 3 combo meta for almost a year now. This change to harlequin
will nerf that 3 combo due to the inconsistencies of it. Instead, the class will be centered more around Hit of Penya.
They will be getting a buff to the damage and cooldown to make them use it more often. They will also have access to
higher damage while in dark illusion, however, vital stab will be nerfed as a result. Pandemonium will be buffed for them
as well, to help them take down higher hp targets due to the fact that the skill has the ability to stack and produce
consistent damage. For this change, harlequins greeting as a finisher skill will be toned down. Counterattack will also be buffed
to help outplay against projectile stacking.

Nature's Call: -70% Adoch Removed
Aimed Shot: 1.15x Scaling

Explanation: Skill cracks still felt slightly underwhelming with their damage combo skills, so aimed shot will be buffed.
The -adoch on nature's call was unnecessary due to how little it effected their damage, but also the class was still
the worst adoch class without their projectile speed, so this will be encouraged to use more.

Bubbles Blessing: 150 -> 200 Dex
Ire of Iblis: 400 Dex -> 300 Dex
Asal: 13 Sec CD -> 11 Seconds
Prevention: 500 Dex -> 550 Dex

Explanation: ASAL forcemasters felt really squishy with the block nerf they received in the previous patch. However because
prevention still exists, the block being added will be split between prevention and bubbles blessing. This allows the
forcemaster to reach max block easier with prevention, but without prevention it will only be a slight dexterity buff because
they would have already had prevention proc'd. Adoch FM's block won't be buffed due to how strong the class is, but won't be nerfed too
hard because of how it can effect PVE adochs. Asal will be buffed in terms of cooldown, so they can keep up with scoring if they do
stay alive.

Divine Prosperity: -15% Magic Defense Added

Explanation: The tankiness of seraphs, the recent buff to gvur, and their ability to silence mages means that they have too much
escape to survive mages. In response, magic defense will be lowered if they choose to have higher block.
Added Fri, 28 Jun 2019 22:40:14 GMT by MadHatter
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Since founded in 2008, the mission of this server was to provide an exclusive new kind of Flyff gaming experience.
Seven years of running this server has taught us how to please our community.
Are you tired of old and broken game mechanics, inactive servers and staff members ?
Are you tired of rusty game content without any further updates and fixes?
Then you should absolutely check out our server. We’re not just the oldest private server.
Insanity Flyff has the biggest community, the most active playerbase and the biggest guild sieges.
Furthermore there’s a brand new rebalance, a revamped collector system and dozens of exceptionally fashion transmutes. Join Insanity Flyff to discover exclusive dungeon and farming content, meet hundreds of players from all over the wor$ Do you like Flyff for its extraordinary look? Check out our exclusive custom fashion sets, animated cloaks and weapons.
Meet an active staff, gather informations about the class you like to play from excellent guides on our forums and participate in our ingame Game Master events.
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